Design And Evaluation of Blended Learning Environments

Published in Projects

The research goal of this project was to examine the elements of flow and interactivity in blended learning environments with the aim to develop a framework that will guide the design and evaluation of blended learning environments. As part of this project, and to test and refine the framework, a course was developed, implemented and evaluated.

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Using Mobile Devices Science Teaching & Learning

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The project aimed to explore the use of mobile technologies as digital learning tools within the context of inquiry-based science. The project combined formal science learning experiences that took place in the classroom and informal science learning experiences that took place outdoors.

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Alphabets of Europe – AlphaEU

Published in Projects

The AlphaEU project aims to promote the acquisition of multilingual awareness and language skills of pre-schoolers in various European countries, by developing, piloting, and implementing digital alphabet books and alphabet-related games and interactive activities. Targeted alphabets/languages include: English, German, Greek, Italian, Portuguese, and Romanian. Bringing very young children into contact with foreign languages may result in faster language learning, improved mother tongue skills, and better performance in other areas.

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Online Game for Civic Engagement of EU Young Adults (ENGAME)

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CARDET has been recently awarded a new project, under the ERASMUS+ Strategic Partnerships programme of the European Commission, titled “Online Game for Civic Engagement of EU young adults” (ENGAME). The project will be implemented in collaboration with the Anatolia College of Thessaloniki and with partners from Italy, Spain, Bulgaria, Spain, and Austria.

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Implementation of digital alphabet books and activities in Cyprus

Published in News

Within the framework of the AlphaEU project , five digital alphabet books were developed in each of the six partner languages, along with accompanying activities.These books and activities were implemented in each of the project partner countries with teachers and parents of children aged 2-6; the results of the implementation were extremely positive and encouraging.

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Implementation of Digital Alphabet Books and Activities

Published in News

The advancement of mobile devices, smart phones, and tablets has led to an inevitable push to integrate mobile learning across education. In the early childhood sector, the use of mobile learning has been driven by the affordances of tablets and ubiquitous internet access. Within the framework of the AlphaEU project, five digital alphabet books were developed in English, Greek, Romanian, German, Portuguese, and Italian, along with accompanying activities. These books and activities were implemented in each of the project partner countries with teachers and parents of children aged 2-6; the results of the implementation were extremely positive and encouraging.

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Adult Mediators’ Blended Training

Published in News

In the framework of the AlphaEU project, an adult mediators’ blended training programme developed by the project consortium was completed in all the partner countries. The training consisted of two face-to-face meetings and a series of online activities that needed to be completed by the participants.

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