Projects

Lifelong Readers (LiRe)

As both literacy and lifelong learning are closely related to reading, the LiRe project aspires to bring about positive change in both areas, through coordinated efforts and collaboration in the field of reading promotion at the European level. The Lifelong Readers (LiRe) project aims, (i) to convince stakeholders about the need to devote more time and effort to reading promotion…
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Alphabets of Europe – AlphaEU

The AlphaEU project aims to promote the acquisition of multilingual awareness and language skills of pre-schoolers in various European countries, by developing, piloting, and implementing digital alphabet books and alphabet-related games and interactive activities. Targeted alphabets/languages include: English, German, Greek, Italian, Portuguese, and Romanian. Bringing very young children into contact with foreign languages may result in faster language learning, improved…
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Training for the Public Social Welfare Servants

The project aims to build the capacity of the of the Social Welfare Services (SWS) servants, in order to actively support and implement the employment policies of the Republic of Cyprus for vulnerable groups within the population receiving assistance from the SWS. Moreover the team delivered training in the areas of communication practices, time management, and consultation methods to unemployed…
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Learning Needs Assessment of Public Service Staff

This research project focused on conducting a learning needs assessment in the areas of leadership, strategy, and management. The target group were all managers in all government departments and Ministries. Focus groups, interviews, and questionnaires, were distributed to more than 1000 staff. Data analysis led to the development of a detailed proposal on training and development for Public Service managers…
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Science Fiction in Education

The SciFiEd project focuses on providing teachers with tools, training, and guidance that will assist them in enhancing their teaching, making science more attractive to students, connecting it with real-life issues such as the environment, and providing girls and other marginalised groups access to science. The central project idea is to achieve this by incorporating Science Fiction in science teaching.
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Online Game for Civic Engagement of EU Young Adults (ENGAME)

CARDET has been recently awarded a new project, under the ERASMUS+ Strategic Partnerships programme of the European Commission, titled “Online Game for Civic Engagement of EU young adults” (ENGAME). The project will be implemented in collaboration with the Anatolia College of Thessaloniki and with partners from Italy, Spain, Bulgaria, Spain, and Austria.
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